There are some spherical balloons spread in two-dimensional space. For each balloon, provided input is the start and end coordinates of the horizontal diameter. Since it's horizontal, y-coordinates don't matter, and hence the x-coordinates of start and end of the diameter suffice. The start is always smaller than the end.
An arrow can be shot up exactly vertically from different points along the x-axis. A balloon with xstart and xend bursts by an arrow shot at x if xstart ≤ x ≤ xend. There is no limit to the number of arrows that can be shot. An arrow once shot keeps traveling up infinitely.
Given an array points where points[i] = [xstart, xend], return the minimum number of arrows that must be shot to burst all balloons.
Example 1:
Input: points = [[10,16],[2,8],[1,6],[7,12]]
Output: 2
Explanation: One way is to shoot one arrow for example at x = 6 (bursting the balloons [2,8] and [1,6]) and another arrow at x = 11 (bursting the other two balloons).
class Solution
{
enum {START, END};
public:
//O(n log n) solution, because of sorting
//sort intervals by END, (wider first if ENDs are the same)
//and check for overlaps with current->at(END) < next_iter->at(START)
int findMinArrowShots(vector<vector<int>>& points)
{
//sort by END value, if equal: put wider intervals first
std::sort(begin(points), end(points),
[](auto a, auto b)
{
return a[END] == b[END] ?
a[START] > b[START] :
a[END] < b[END];
});
int arrow_num = 0;
for(auto current = begin(points); current != end(points);)
{
//count all intervals that overlaps with current
//still O(n) because we moving forward in vector
for(auto next_iter = next(current); ; ++next_iter)
{
if(next_iter == end(points) ||
current->at(END) < next_iter->at(START))
{
arrow_num++;
current = next_iter;
break;
}
//else there is overlap with current
}
}
return arrow_num;
}
};